talking.games

Retronauts

Retronauts Episode 166: Chasm - Making a Modern Metroidvania

August 27, 2018

0 mentions
0 segments
Not indexed
Open source episode

Search Within This Episode

Episode not yet indexed

Search inside this episode will be available once indexing has completed.

About This Episode

Jeremy talks to Chasm's James Petruzzi about creating the best IGA-vania style exploratory platformer in a decade, along with the challenges of meeting modern player expectations with a game built so clearly in the classic spirit of Symphony of the Night.